Hi
I need my sound to be played countinuosly. I set looping for Player and it works but after end playing and before start
to play again there is about half second pause. In my game I have a sound like working engine and it must sounds non-stop
without any breaks.
Did you notice such effect in your game? Is any way to remove this break for looping sound?
My code sinppet:
...
pPlayer->SetVolume(volume);
pPlayer->SetLooping(true);
r = pPlayer->Play();
...
Regards,
Slaw