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Creating 2D game, what is best way?

Hi all!

I'm newbie in Tizen development. I will port my flash game to Tizen-platform. And now i found two paths to implement that: 

- Using OPENGL or EGL.

- Using Tizen::Ui::Controls::Animation with Tizen::Ui::Animations::VisualElement. I will get canvas from Animation and put it in VisualElement on form.

At this time i have question about performance of second way - using standart Animation and VisualElement. Can someone answer on this important for me question and which way is better?

编辑者为: Brock Boland 17 3月, 2014 原因: Paragraph tags added automatically from tizen_format_fix module.

响应

2 回复
John Ixion
Hi, Choosing a game dev platform is difficult, so I posted some info here https://developer.tizen.org/forums/general-support/game-related-news
muditha murthy
It's according to the flash contents. If the contents have simple object and animations, using VisualElement will be better (for 2.5D and animation) But, if the flash contents have complex graphical objects in 3D, not 2.5D, it would be better to use opengl directly.